Star Wars Squadrons
Star Wars Squadrons is a tight, narrow focussed game that delivers exactly what fans want – the ability to go “pew pew” in an X-Wing or TIE-Fighter.
Much like LucasArts’ classic X-Wing and TIE-Fighter games, choosing where to direct your power to, between engines and weapons (and shields on Rebel ships) is a surprisingly good juggling act adding a slight strategic layer on top of simply being the best shot in the galaxy.
Adding to this, Squadrons uses 3D space really really well, filling space with plenty of clutter like asteroids and capital ships, so you don’t deal like you’re dogfighting in a giant empty fishbowl. Clutter also provides essential cover for skilled pilots to hide behind.
The four classes of ships are balanced across agility, health, weapon strength and can be customised with weapons and components.
Whilst it may be light on content, a singleplayer mission encompassing both sides of the galactic battle, and a couple of online modes, this allows it to focus on being what it needs to be, instead of trying to offer so many choices you get lost.
Rating: M Suitable for mature audiences 16 years and over. NOTE: Coarse language.
GEEKERY rating: 4/5