Into The Unknown
I embraced the whole funding Kickstarter projects because of three main reasons, I’d always been curious, I’d seen a mate back three, and seen the eventual bounty of toys that arrived, and of course, it was an easy workaround to my self imposed ban on buying any new games this year.
So I backed two Kickstarter campaigns, Dungeonology: The Expedition which was already fully funded and well into its stretch goals by the time I jumped on board, and Bloodborne: The Board Game, which I backed within the first hour of its campaign. Then, shortly after Dungeonology had finished, CMON were advertising for late pledges for their successful Munchkin Dungeon Kickstarter. I, of course, jumped at the opportunity to empty my wallet because I have Gamer ADD and because it had an estimated delivery date of February next year and my other backed projects had an April date. New toys, earlier. It’s simple math really.
Now that all of my backings have finished and everything has been over 100% funded, I just have to wait.
My wallet has been emptied three times over, and I’ve had the emails to say thanks and such, but now it’s the long wait for presumably regular updates on the progress of these projects. How long between updates is anyone’s guess, so it’s all a bit nerve-racking.
The only time previous that I’ve paid for and had to wait for a board game was Fallout Wasteland Warfare, but that was through local retailer MightyApe, so my money was safe. Not that that went to plan.
But fear not, I’m assuming that I’m pretty much on solid ground with CMON as they’ve done a lot of this kind of stuff and have a massive reputation to uphold. Dungeonology creators Ludus Magnus Studio have had 4 successful campaigns, but seem to be doing them annually so may be relying on the current campaign to pay the bills for production of the last. Fingers crossed and all that.
But anyway, it’s an experience that we should probably all embrace, and I will, of course, be keeping you updated along the way.